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Software Engineer, Internal Tools - Media, Graphics & Compute Tech

Apple
  • 🇺🇸 United States
  • On-site
  • 1 day ago
  • $175,000 – $308,500
  • iOS
  • MacOS
  • Machine Learning
  • Python
  • LLM APIs
  • AI
  • RAG
  • Model Context Protocol
  • MCP
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Summary

The Media, Graphics & Compute Technologies (MGC) organization serves as the foundation for audio and video media across Apple’s diverse range of innovative products, including iPhones, HomePods, AppleTVs, Apple Watches, iPads, Macs, Vision Pros, and professional and consumer applications such as Final Cut, Music, TV, and iWork. MGC elevates the media experience on iOS, tvOS, watchOS, macOS, and visionOS platforms through technologies like AVFoundation, CoreMedia, CoreAudio, Media Toolbox, and Video Toolbox.

This position is with the Streaming Media Ecosystem (SME) team, which delivers a comprehensive set of streaming technologies, ensuring seamless media experiences for Apple and third-party services. The services SME supports include Apple TV, Apple Music, Disney Plus, Netflix, and HBO. This role focuses on designing and developing applications, services, and platform infrastructure that support SME’s products and features. This work plays a critical role in ensuring product quality by building the tooling and automation frameworks that enable rapid, reliable delivery of world-class streaming experiences.

Description

We’re looking for a meticulous, focused, and self-motivated individual, passionate about automating workflows, including through GenAI and agentic tooling. You’ll partner with cross-functional teams to identify opportunities to improve their efficiency.

You’ll join a team of engineers building scalable applications that help a large engineering organization ship higher-quality software, faster.

You’ll design reliable, highly available applications, services, and platforms, with automation as the guiding goal.

Responsibilities

  • Build and maintain a well-integrated toolchain that streamlines platform operations and reduces operational overhead
  • Develop and maintain applications with a focus on quality, scalability, and maintainability
  • Investigate and resolve complex issues spanning application logic and underlying infrastructure
  • Build tooling and automation frameworks that ensure the quality and rapid, reliable delivery of SME’s streaming features
  • Partner with cross-functional teams to identify and automate inefficient workflows
  • Design and build GenAI-powered tooling and agentic workflows that boost engineering productivity and automate quality and delivery processes across the organization

Minimum Qualifications

  • 8+ years of software development experience, with strong proficiency in Python or a similar language
  • Demonstrated expertise in debugging complex systems
  • Experience architecting and implementing large-scale distributed systems

Preferred Qualifications

  • Proficiency in multiple programming languages
  • Familiarity with application performance profiling and benchmarking
  • Hands-on experience building applications or developer tooling that leverage GenAI technologies, such as LLM APIs, AI agents, retrieval-augmented generation (RAG), or the Model Context Protocol (MCP)

Software Engineer, Internal Tools - Media, Graphics & Compute Tech · Apple

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