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Ubisoft logo

Senior UI Artist (For Honor)

Ubisoft
  • 🇨🇦 Canada
  • On-site
  • Senior
  • 13 hours ago
  • User Research
  • Graphic Design
  • Photoshop
  • Illustrator
  • Figma
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Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As aSenior UI Artiston For Honor atUbisoft Montréal, you’ll help create, evolve, and modernize the interfaces that guide players throughout their experience in For Honor. You’ll design and produce clear, cohesive visual elements for menus, the heads-up display, and the game’s various systems. You’ll work closely with the user experience, art direction, interface programming, and design teams.

As For Honor continues to evolve, you’ll help deliver new features and content while improving interfaces developed over more than ten years. You’ll also take part in selected user experience activities, such as exploring solutions and creating player flows, wireframes, and prototypes, to help simplify the player experience.

What you’ll do

  • Design and produceinterfaces and visual assets for menus, the heads-up display, systems, and game features
  • Turn design intentions and player needs into clear, intuitive, and cohesivevisual solutions
  • Createmockups, wireframes, prototypes and, when needed, animatics to explore and validate solutions
  • Applytypography, colour, composition, visual hierarchy, and motion design to communicate information effectively
  • Collaborate with theuser experience team to improve player journeys, interactions, navigation, and information organization
  • Modernizeexisting interfaces by simplifying player flows, reducing friction, and improving clarity and consistency
  • Evolve thedesign system, reusable components, and interface guidelines
  • Prepare, integrate, and optimizeinterface assets in the game engine with interface programmers and technical artists
  • Balance visual quality, user experience, andtechnical constraints while accounting for accessibility, localization, platforms, and resolutions
  • Improve interfaces based on feedback,playtests, and user research, then help debug issues and share team practices

What you bring to the team

  • Experience in creating interfaces or working in graphic design, ideally in video games
  • Strong understanding of composition, typography, colour, and visual hierarchy skills using tools such as Photoshop and Illustrator
  • Proficiency with design, prototyping, and animation tools such as Figma and After Effects
  • Ability to apply user experience principles, usability, information architecture, and user-centred design practices
  • Understanding of player journeys, interactions, and needs beyond the visual aspects of interfaces
  • Experience integrating interfaces into a game engine and understand the constraints of working with technical teams
  • Ability to account foraccessibility, localization, and adaptability while evolving systems in a constantly changing game
  • Ability to communicate your ideas and collaborate across disciplines; and experience withgame engines, 3D software, scripting languages, or shaders as an asset

What to send our way

  • Send your CV highlighting your relevant skills and experience
  • Share a portfolio showing your interface and graphic design work and, where relevant, your contributions to user experience

Senior UI Artist (For Honor) · Ubisoft

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