Likeremote

Subscribe to the latest remote jobs:

  • Likeremote jobs on https://LinkedIn.com/
  • Likeremote jobs on https://telegram.org/
  • Likeremote jobs on Reddit.com
A

Materials/Surface Artist

Airship
  • ๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
  • Remote
  • 2 hours ago
  • Unreal Engine

Not enough detail in this posting to match

As a Materials/Surface Artist, you'll be embedded in the client's art team, creating the materials and surfaces that define the look and feel of the game's world, characters and props.

The role

  • Create high-quality, physically based materials and tileable textures for environments, props and characters

  • Build and maintain master materials, material functions and instances in Unreal Engine

  • Develop procedural and layered material workflows that scale across a large world

  • Balance visual quality with performance and memory budgets on current-gen consoles

  • Work closely with environment, character, lighting and technical art teams

What you'll need

  • Shipped credits on at least one successful Action, Adventure or RPG title on console

  • Experience on co-op or multiplayer projects

  • 2 to 5 years creating materials or textures for games

  • Strong experience with the Unreal Engine 4 or 5 material editor

  • Expert use of Substance Designer and Substance Painter

  • A portfolio showing realistic and/or stylised PBR material work

  • Comfortable working remotely and independently inside a larger studio team

Nice to have

  • Houdini or photogrammetry experience

  • Understanding of virtual texturing and Nanite workflows in UE5

  • Shader or technical art knowledge

Target start: Jan 2027

Materials/Surface Artist ยท Airship

Auto apply with Likeremote