
Principal 3D Generalist
Jam City
🇺🇸 United States
On-site
Staff / Principal
13 months ago
- Unity
- Maya
- Adobe Creative Suite
- Python
- Unlimited time off
- Pension
13 months ago
We are looking for aPrincipal 3D Generalistto work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info.  **In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
- Create beautiful and efficient 3D characters, props and environments.
- Light environment scenes, both real time and pre-baked.
- Create shaders in Unity and Maya.
- Occasionally rig and skin props and characters.
- Foresee technical issues with concept designs.
- Establish art pipelines for new features and types of assets.
- Write comprehensive documentation on best practises.
- Work closely with the 3D Art Director on a daily basis.
- Collaborate with the Tech Art and Engineering on art implementation ideas and issues.
- Troubleshoot visual issues in Maya and Unity.
- While this is a remote position, it’s desired to attend occasional in person critical meetings.
REQUIREMENTS
- 5+ years of 3D game experience.
- Modeling, texturing, lighting, rigging, skinning and shader development experience.
- Must have worked on at least two 3D games from conception to completion, one of them on mobile.
- Complete mastery of Maya and Adobe Creative Suite.
- Excellent knowledge of Unity.
- Experience with ZBrush.
- Familiar with Substance painter and designer.
- Excellent at lighting, with real time lighting experience and mastery in light baking processes.
- Ability to work in a broad range of subjects and styles.
- Firm grasp of both Environment and Character art process.
- Good understanding of human and animal anatomy.
- Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
- Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
- Excellent problem-solving ability.
- Art Degree or similar working experience.
- Be comfortable working on-site 5x week.Â
NICE TO HAVE
- Strong 2D concept and illustration skills.
- Scripting experience in Maya (Mel or Python).
CHECK OUT LIFE AS A JAM CITIZEN:-Company news and events on our LinkedIn-Company Blog-Employee Feedback on our Comparably page-Find videos on our teams and games on our Youtube OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSIONWe believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more.  Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment. ABOUT JAM CITYJam City is a leading entertainment studio with a proven track record of creating some of the world’s most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such asHarry Potter: Hogwarts Mystery,Cookie Jam andPanda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players’ lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visitwww.jamcity.com.
Principal 3D Generalist · Jam City