Engineer I - Space Vehicle Simulators
- Agile
- GitLab
- DevSecOps
- MATLAB
- C++
- Ruby
- Python
- Linux
- Pension
Job Description
Our Space & Mission Systems sector is seeking Engineering talent to join our Space Vehicle Simulator team. On this team you will work at the forefront of hardware and software integration for space missions. The Simulators we develop and deliver serve as space vehicle system prototypes that support critical program activities including flight software development & test, risk reduction integration, ground system development, and mission operator training.
Utilize your engineering and software development expertise to develop real-time simulators of BAE Systems Space & Mission Systems (SMS) Space Vehicles. This position is for a software engineer that will report to the manager of Space Vehicle Simulators. This role requires a developer that has a keen interest in aerospace and how satellites are developed, produced and operated.
The Engineering, Science and Analysis (ESA) Strategic Capabilities Unit comprises the technical talent and organizational leadership that enables the successful delivery of high-impact discriminating technologies for our customers’ missions. Our collaborative, cross-functional teams are committed to innovation, integrity, continual learning and strong execution.
What You’ll Do:
- Design, develop and implement real-time simulations of space vehicles.
- Perform full software life cycle functions including software requirements, architecture, design, code, test, integration and documentation.
- Work with a team of engineers working on a software baseline using Agile development methodologies, industry version control systems (GitLab), coding standards, and DevSecOps pipelines.
- Maintain a regular and predictable work schedule.
- Establish and maintain effective working relationships within the department, the Strategic Business Units, Strategic Capabilities Units and the Company. Interact appropriately with others in order to maintain a positive and productive work environment.
- Perform other duties as necessary.
On-Site Work Environment: This position requires regular in-person engagement by workingon-site five days each normally scheduled week in the primary work location. Travel and local commute between company campuses and other possible non-company locations may be required.
Working Conditions:
- Work is performed in an office, laboratory, production floor, or cleanroom, outdoors or remote research environment.
- May occasionally work in production work centers where use of protective equipment and gear is required.
- May access other facilities in various weather conditions.
Required Skills and Education
- BS degree or higher in Engineering or a related technical field is required.
- Each higher-level degree, i.e., Master’s Degree or Ph.D., may substitute for two years of experience. Related technical experience may be considered in lieu of education. Degree must be from a university, college, or school which is accredited by an agency recognized by the US Secretary of Education, US Department of Education.
- Exposure to developing model-based simulations using Matlab/Simulink, preference for those with experience with auto code generation using embedded coder, Simulink coder and/or Matlab coder.
- Experience in designing, developing, and testing software for operational systems using programming languages such as C/C++, Ruby, or Python.
- Understanding or experience with real-time operating systems including Linux/VxWorks is desirable.
- Exposure to or familiarity with control theory, hardware-in-the-loop, and processor-in-the-loop simulations.
- A working knowledge of the software development lifecycle and activities in each phase.
- Experience with formal software development practices including the use of software version control, coding standards and style guides.
A security clearance or access with Polygraph is not required to be eligible for this position. However, the applicant must be willing and eligible for submission, depending on program requirements, after an offer is accepted and must be able to maintain the applicable clearance/access.
Preferred Skills and Education
- BS degree or higher in Computer Science, Computer Engineering, Electrical Engineering, Aerospace Engineering with a demonstrated competency in software development is preferred.
About BAE Systems, Inc.
BAE Systems, Inc. is a defense, aerospace, and security company headquartered in Falls Church, Virginia, with more than 40,000 employees worldwide. We serve, supply, and protect those who protect us. As one of the most geographically diverse international defense companies, we deliver a full range of products and services spanning air, land, maritime, space, and cyber, including advanced electronics, intelligence solutions, and dedicated customer support.Our culture is performance-driven and values-led, built on curiosity, creativity, and collaboration. Purpose isn't a tagline here. It's what drives us. We're developing breakthrough technologies that defend national security and make a lasting impact on our communities and our planet. When you join BAE Systems, you're not just building a career. You're contributing to a mission that truly matters.
This position will be posted for at least 5 calendar days. The posting will remain active until the position is filled, or a qualified pool of candidates is identified.
Benefits Information
Employee Benefits: At BAE Systems, we support our employees in all aspects of their life, including their health and financial well-being. Regular employees scheduled to work 20+ hours per week are offered: health, dental, and vision insurance; health savings accounts; a 401(k) savings plan; disability coverage; and life and accident insurance. We also have an employee assistance program, a legal plan, and other perks including discounts on things like home, auto, and pet insurance. Our leave programs include paid time off, paid holidays, as well as other types of leave, including paid parental, military, bereavement, and any applicable federal and state sick leave. Employees may participate in the company recognition program to receive monetary or non-monetary recognition awards. Other incentives may be available based on position level and/or job specifics.Intern Benefits: Temporary employees generally are not eligible for BAE Systems benefits, but can elect to participate in the 401(k) savings plan. Temporary employees working 20+ hours per week are eligible for medical benefits, the employee assistance program, and business travel accident insurance.
Please note: Some benefits may be different for union employees that are governed by a collective bargaining agreement (CBA) or for positions covered by a wage law called the McNamara-O’Hara Service Contract Act (SCA).
- Sector: Space & Mission Systems
- Job Category: Engineering & Technology
- Salary Min Point: 64926
- Salary Max Point: 110374
- Full Time / Part Time: Full-Time
- Career Level: Entry level
- Travel Percentage:<10%
- Shift: 1st Shift
- U.S. Person Required: Yes
- Clearance Level – Must be able to obtain for position: Top Secret/SCI
- Clearance Level – Must currently possess: None
- Country: United States
- U.S. Citizenship Required: Yes
Engineer I - Space Vehicle Simulators · BAE Systems