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AirPlay Audio Engineer, Audio & Media Technologies

Apple
  • ๐Ÿ‡บ๐Ÿ‡ธ United States
  • On-site
  • 6 months ago
  • $142,300 โ€“ $263,300
  • Mac
  • C++
  • RTP
  • Splunk
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Summary

AMT provides the media and graphics foundation across all of Apple's innovative products, including Mac, iPod, TV, iPhone, iPad, Watch, VisionPro and also Apple Intelligence. Developing groundbreaking software techniques, AMT takes the media experience to the next level. We are looking for an expert developer in media networking technologies who is looking to bring immersive sonic experiences to our billions of users. Together with audio, playback, hardware WiFi engineering and more you will push boundaries of networked media distribution, developing new protocols and networking techniques, to touch the lives of even more.

Description

The AirPlay Audio team is looking for an expert developer in media networking technologies and layered system software who, with these skills, will be working to fill our user's lives with immersive audio, pushing the boundaries of media distribution and sonic experiences. You will develop and ship the technologies and features that distribute audio across a rich ecosystem of iPhones, Macs, iPads, HomePods, Apple TVs, and third-party AirPlay speakers โ€” more than a billion devices in all. That scale brings hard and interesting problems; getting many independent speakers to play as one, over Wi-Fi shared with everything else in the home, is just one of them. Working alongside networking, WiFi, and hardware teams, you will push for the most efficient, highest quality distribution possible. You will take ownership of these technologies and features, finding new opportunities for them to enrich our users' experience.

Responsibilities

  • Develop network protocols underpinning AirPlay Audio
  • Integrate and maintain these protocols in AirPlay Audioโ€™s ecosystem
  • Scale synchronized playback groups to support growing numbers of simultaneous devices
  • Strategize with Networking, WiFi, Hardware and other cross-functional partners on achieve best possible performance and reliability
  • Work with Test and Quality Engineering to ensure highest quality of deliverables
  • Continuously look for ways to improve the efficiency and processes of the team

Minimum Qualifications

  • BS/MS in Computer Science or equivalent
  • Experience debugging problems in a highly concurrent environment
  • Experience with congestion control algorithms and techniques
  • C or C++ - Multithreading and System Software
  • Low-level systems debugging and performance profiling experience
  • Ability to independently drive complex end-to-end investigations

Preferred Qualifications

  • Familiarity with RTP, RTCP, or related real-time media protocols
  • Experience in audio and other media programming
  • Experience with using and developing media libraries especially for mobile platforms
  • Leadership and mentoring experience
  • Experience with data analytics and visualization tools like Splunk
  • Experience with network protocols and media transport over IP

AirPlay Audio Engineer, Audio & Media Technologies ยท Apple

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