
Technical Animator - Regular/Senior (f/m/d)
Aesir
🇩🇪 Germany
Remote
Senior
23 months ago
€45,600 – €75,000 / year
- Unreal Engine
- C++
- Maya
- Blender
- Python
23 months ago
- Integrating and optimizing animations in Unreal Engine 5 using Blueprints or C++.
- Creating animation graphs and rigs to ensure fluid movement.
- Collaborating with design and development teams to incorporate animations into gameplay.
- Supporting the development and implementation of character animations for humanoid and animal rigs.
- Developing scripts and tools to assist the animation and art teams in their daily work.
- Utilizing performance profilers to optimize animations for various platforms (PC, console).
- Collaborating with programmers to solve technical challenges and develop new animation technologies.
- Experience developing and implementing animations for console projects.
- Proficiency with tools like Houdini, MotionBuilder, or other procedural animation tools.
- Experience in integrating audio and visual effects into animations.
- Experience with motion capture and the implementation of Mo-Cap data.
- Knowledge of post-processing and visual effects.
- A background as an animator, technical artist, or programmer.
- Initial experience in leading smaller animation teams or projects.
- Motivation to learn German (for non-German speakers).
- Experience with Motion Matching Solutions.
- An inspiring and creative work environment
- A 38-hour workweek to ensure a healthy work-life balance.
- Relocation support to ensure a smooth start in Munich.
- Flexibility through remote work options tailored to project requirements.
- Free drinks (soft drinks, coffee, tea) and weekly fresh organic fruits.
- Monthly top-up of a company card worth €50, usable for various purchases*.
- Table tennis and foosball tables for relaxation after demanding tasks.
- Exciting company events that foster knowledge exchange and provide space for fun and recreation.
- Coverage of public transportation costs and meal subsidies*.
- Solid knowledge of game engines (preferably Unreal Engine 5) and their animation systems.
- Strong experience in using animation software such as Maya, 3ds Max, or Blender.
- Proficiency in creating animation graphs and animation states.
- Knowledge of scripting languages like Python or C++.
- Basic understanding of rigging and skinning techniques.
- Experience in optimizing animations and working with profilers.
- A strong artistic understanding of movement, posing, and timing.
- Good communication skills and the ability to explain technical details clearly.
- Self-motivated, self-directed, and reliable in executing your tasks.
- A team player, ready to collaborate closely with different departments.
- Flexible and able to adapt quickly to new challenges and technologies.
- Open to feedback and capable of incorporating both criticism and suggestions into your work.
- Passionate about games and the technical challenges of game development.
- Confident in communicating in English (company and project language).
Technical Animator - Regular/Senior (f/m/d) · Aesir