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IW

3D Artist IV

Info Way Solutions LLC
Location not stated
11 months ago
  • Unity
  • Maya
  • Blender
  • Git
  • Perforce
  • AI
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We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and

engineering teams. This role involves collaborating closely with a multifaceted, interconnected

team dedicated to crafting engaging experiences to demonstrate technology use cases

between research and product.

Technical Artist Responsibilities

● Partner closely with the engineering and design teams to develop experiences across a

range of devices.

● Implement runtime logic within a complex real-time environment with performance

limitations in mind.

● Develop broad technical expertise to assist in a wide variety of technical and artistic

tasks, including diagnosing and fixing bugs.

● Quickly solve issues with cross-functional leads.

● Design, manage and maintain the pipeline of artists workflows.

● Prototype end-to-end experiences in real-time: Environments and Characters

● Consistently give and take constructive feedback, direct next steps, and communicate

clear goals and outcomes to your team.

Minimum Qualifications

● Expertise working with Unity

● Expertise in procedural effects and tooling

● Expertise in gaussian splats, scene, and object reconstruction

● 5+ years of experience developing real-time experiences.

● Demonstrated expertise with at least one of the following pipelines: Runtime

Behaviors, or Asset Pipeline.

● Experience in content authoring packages (e.g. Maya, Houdini, Blender etc.)

● Expertise in at least one low-level programming language

● Expertise working with version control systems (Git, Perforce, etc.), using advanced

workflows.

● Experience collaborating on multi-disciplinary teams.

Preferred Qualifications

● VR, MR and AR experience

● Knowledge of emerging AI technologies

Requisition Details

● Experience with game optimization technique

3D Artist IV · Info Way Solutions LLC

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