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Technical Animation Director (unannounced project)

🇨🇦 Canada

Maya

Management

Python

C#

JavaScript

Design

Video

Technical Animation Director (unannounced project)

from 🇨🇦 Canada

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As aTechnical Animation Director at Ubisoft Montréal, you will join a small, autonomous team developing an ambitious multiplayer experience in Unreal Engine. You’ll guide the development of animation systems that are fluid, expressive, and optimized for performance while helping align creative goals with technical requirements.

You’ll collaborate closely with animation, rigging, programming, and tools teams to build reliable and scalable pipelines that support the project’s ambitions.

What you’ll do:

  • Design, implement, and maintain scalable and high-performinganimation pipelines;
  • Collaborate with the tools team to develop and improveMotionBuilder scripts usingPython;
  • Partner with animators and programmers to refineanimation systems within the game engine;
  • Support the implementation ofprocedural animation systems andfull-body IK;
  • Ensure animation systems supportcharacter customization features;
  • Balance between artistic quality andtechnical performance;
  • Document workflows, tools, and processes for animation teams;
  • Provide day-to-day guidance and support to technical animators and animation teams;
  • Facilitate collaboration between creative and technical disciplines;
  • Guide teams in developing sustainable and efficient animation workflows.
  • Experience intechnical animation,animation systems development, orprogramming within the video game industry;
  • Experience guiding or mentoring teams in a collaborative environment;
  • Experience with live multiplayer games;
  • Strong understanding ofUnreal Engine and 3D software such asMotionBuilder,3ds Max, andMaya;
  • Experience with scripting languages such asPython,C#,JavaScript, andMaxScript;
  • Understanding ofmotion capture,state machines, and animation workflows;
  • Familiarity withJira,Perforce, or similar production tools;
  • Strong communication, collaboration, and problem-solving skills.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Portfolio or project links adapted to the role.
by @maxrusakovic