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Team Lead Level Designer

🇨🇦 Canada

Management

Design

Project Management

Recruitment

Team Lead Level Designer

from 🇨🇦 Canada

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Team Lead Level Designer at Ubisoft Montréal, you will support the Project Lead and Production Manager in guiding a small level design team. You will help ensure work quality, meet delivery milestones, and coach team members while contributing directly to the development of the game when needed.

What you’ll do

  • Plan, prioritize, assign, and tracklevel design tasks and deliverables
  • Represent thelevel design team within the project
  • Organize and facilitateteam meetings and regular follow-ups
  • Guide the team using a strong understanding ofgameplay, level design documentation, and technical constraints
  • Share clear progress updates with theProject Lead and Production Manager, and suggest adjustments when needed
  • Anticipate potentialteam challenges and recommend constructive solutions
  • Coach and mentor team members onlevel design practices and tools
  • Contribute toperformance feedback in collaboration with project leadership
  • Coordinatebug fixing related to the team’s work
  • Supportonboarding and recruitment of new team members

What you bring to the team

  • Experience collaborating within amultidisciplinary game development team
  • Comfort guiding others throughclear communication and collaboration
  • Strongorganization and prioritization skills
  • Ability to support and grow ahealthy, productive team environment
  • Practical knowledge ofreal-time 3D engines and level editors
  • Familiarity withproduction tracking tools such as Jira or Perforce
  • Understanding ofgame production workflows across disciplines

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Examples oflevels, maps, or gameplay spaces you have designed, with context on your role and contributions
by @maxrusakovic