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ES

Head of Game Testing

EPAM Systems
๐Ÿ‡บ๐Ÿ‡ธ United States
Remote
Manager or above
1 day ago
  • CI/CD
  • Risk Management
  • Unreal
  • Unity
  • Perforce
  • Git
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Lead the future of game quality assurance as a strategic advisor and presales powerhouse. You will architect custom QA solutions for top-tier game studios, drive new business growth, and establish the operational frameworks that bring AAA and AA titles to market with confidence and precision.

EPAM is where visionary leaders thrive. With the autonomy to drive strategy, lead diverse teams, and innovate at scale, you'll make a lasting impact on the future of technology and business transformation.

Req# 1068957557

Responsibilities

  • Partner with business development teams to lead high-stakes client pitches, architect bespoke QA technical solutions, and draft precise Statements of Work for prospective game studio partners
  • Own the full discovery and onboarding phase for new client engagements, mapping engineering workflows, platform compliance needs, and automation requirements for seamless transition into active testing
  • Act as a trusted strategic advisor to game studios, auditing development pipelines and implementing automation, CI/CD integration, and risk-management strategies across diverse title portfolios
  • Forecast staffing models, establish SLAs, and optimize delivery frameworks for multi-disciplinary internal and external QA teams across AAA and AA engagements
  • Present data-driven QA readiness metrics, automation coverage, and compliance risks directly to studio executives and senior client stakeholders to support confident launch decisions
  • Identify business expansion opportunities within existing accounts and contribute to the long-term strategic direction and growth of the Game QA practice

Requirements

  • 12+ years of experience in Game QA with 3+ years in formal leadership roles, with a proven track record of successfully launching multiple AAA titles across PC, Console, or Mobile platforms
  • Demonstrated presales or consulting experience, including designing custom QA solutions, presenting to external stakeholders, and closing high-value service agreements
  • Strong technical fluency in Unreal and Unity engine architectures, version control systems including Perforce and Git, and engineering pipelines to credibly advise on automation frameworks
  • Deep expertise in platform compliance requirements including PlayStation TRCs, Xbox TCRs, and Nintendo Lotcheck, with proven experience guiding clients through launch-readiness risks
  • Strong commercial acumen in project estimation, resource budgeting, and translating client game designs into concrete QA operational plans and scalable delivery models
  • Exceptional communication and executive presentation skills, with the ability to align technical and business stakeholders around quality strategy, risk management, and delivery outcomes

Head of Game Testing ยท EPAM Systems

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