
Game Designer (Vehicles)
- Unreal Engine
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Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Game Designer (vehicles) at Ubisoft Montréal, you will focus first on vehicle systems and mechanics. You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design.
What you’ll do
- Designvehicle systems and features aligned with the game’s direction
- Tunehandling and physics, including how various surfaces and terrain affect driving
- Balancevehicle settings in Unreal Engine to make driving feel engaging and realistic
- Designvehicle customization so changing parts affects how vehicles drive
- Design vehiclecameras, controls and combat features
- Buildprototypes in Unreal Engine and evaluate their results
- Work withcross-functional teams to integrate features
- Adapt designs totechnical and production constraints and resolve issues
- Create and maintaindesign documentation and improve features through iteration
What you bring to the team
- Showexperience designing vehicles included in a released game
- Apply knowledge ofvehicle handling, simulation and balancing
- UseUnreal Engine to design and tune game features
- Bring experience withChaos Vehicles in Unreal Engine as an asset
- Show interest invehicle gameplay
- Communicate ideas clearlyin writing and in conversation
- Bringcritical thinking, curiosity, resourcefulness and a collaborative approach
- Understand thevideo game market and take an interest in what makes gameplay effective
What to send our way
- Send yourCV highlighting relevant skills and experiences
- Providesamples of your work as files or links to your projects
Game Designer (Vehicles) · Ubisoft