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Senior UI Engineer โ€” Unreal Engine 5

EPAM Systems
๐Ÿ‡ฑ๐Ÿ‡ป Latvia | ๐Ÿ‡ฑ๐Ÿ‡น Lithuania
Remote
Senior
1 day ago
  • Unreal Engine
  • Unreal
  • Perforce
  • Git
  • C++
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We are looking for aSenior UI Engineer to implement and maintain player-facing UI systems in Unreal Engine for a cross-platform, live product. The role focuses on building reliable, scalable UI at runtime, integrating UI with gameplay/client systems and online data, and ensuring strong performance and usability across input methods.

Responsibilities

  • Implement UI screens, flows, and reusable components in Unreal Engine (menus, overlays/HUD, modal flows, lists/grids, etc)
  • Own UI behavior end-to-end: navigation, focus management, input handling (controller/keyboard-mouse), state transitions, and error handling
  • Integrate UI with asynchronous data sources (client services/APIs, player data, inventory-like data, remote configuration), including caching and resilient loading states
  • Partner closely with UI design and UI art to translate specs into shippable, maintainable implementations
  • Debug and optimize UI performance and stability (frame time, hitching, memory, draw cost)
  • Help establish best practices and patterns for UI development

Requirements

  • 5+ years of proven experience shipping UI in Unreal Engine using UMG (Widget Blueprints) and Blueprints
  • Strong understanding of UI architecture: separation of concerns, reusable components, state management, and event-driven/asynchronous flows
  • Experience building cross-platform UI navigation (focus-driven UI, back behavior, input routing, accessibility/readability considerations)
  • Ability to profile and troubleshoot performance issues using Unreal tooling (e.g., Unreal Insights and relevant in-engine debugging tools)
  • Familiarity with professional team workflows: code reviews, ticket-based delivery, and version control (Perforce strongly preferred, Git acceptable depending on project)
  • English proficiency at B2 level or higher

Nice to have

  • Skills in C++ in Unreal Engine (extending UI frameworks, building base classes, performance-critical improvements)
  • Familiarity with Unreal UI frameworks such as CommonUI/CommonInput and/or Slate
  • Experience on a live-service product (rapid iteration, hotfix mindset, telemetry/analytics awareness, feature flags/remote config patterns)
  • Experience collaborating across multiple disciplines (design, UI art, backend/services)

Senior UI Engineer โ€” Unreal Engine 5 ยท EPAM Systems

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