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Unreal Engine UI Developer (UMG/Blueprints)

EPAM Systems
๐Ÿ‡ฆ๐Ÿ‡ท Argentina | ๐Ÿ‡ง๐Ÿ‡ท Brazil | ๐Ÿ‡จ๐Ÿ‡ฑ Chile | ๐Ÿ‡จ๐Ÿ‡ด Colombia | ๐Ÿ‡ฒ๐Ÿ‡ฝ Mexico
Remote
19 hours ago
  • Unreal Engine
  • Unreal
  • Perforce
  • Git
  • C++
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We are seeking aUI-focused Unreal Engine Developer to implement and maintain player-facing runtime UI for a cross-platform live product. You will build scalable UI flows, integrate with gameplay and online data, and optimize performance across input methods.

Responsibilities

  • Implement UI screens, flows, and reusable components in Unreal Engine such as menus, HUD overlays, modal flows, and lists/grids
  • Own UI behavior end-to-end including navigation, focus management, input handling, state transitions, and error handling
  • Integrate UI with asynchronous data sources such as client services/APIs, player data, and remote configuration
  • Design caching strategies and resilient loading states to support unreliable networks and async responses
  • Partner closely with UI design and UI art to deliver shippable, maintainable UI that matches specifications
  • Debug and optimize UI performance and stability including frame time, hitching, memory use, and draw cost
  • Establish and document UI best practices and implementation patterns for the team
  • Support cross-platform usability across controller and keyboard-mouse input methods
  • Contribute to team workflows through code reviews, ticket-based delivery, and version control practices

Requirements

  • 2+ years of experience shipping UI in Unreal Engine using UMG (Widget Blueprints) and Blueprints
  • 2+ years of experience implementing UI screens, flows, and reusable runtime components
  • Strong collaboration skills with UI design and UI art to translate specs into maintainable implementations
  • Solid UI architecture knowledge including separation of concerns, reusable components, and state management
  • Strong cross-platform UI navigation knowledge including focus-driven UI, back behavior, and input routing
  • Hands-on performance profiling skills using Unreal tooling such as Unreal Insights and in-engine debugging tools
  • Professional team workflow experience with code reviews, ticket-based delivery, and version control systems
  • Perforce version control experience (strongly preferred) or Git experience
  • Strong problem-solving skills and attention to usability and stability
  • Upper-Intermediate English proficiency (B2)

Nice to have

  • C++ in Unreal Engine for extending UI frameworks and improving performance-critical UI paths
  • CommonUI/CommonInput framework familiarity
  • Slate UI framework familiarity
  • Live-service development experience including rapid iteration, hotfix mindset, and feature flags/remote config patterns
  • Cross-discipline collaboration experience with backend/services teams

Unreal Engine UI Developer (UMG/Blueprints) ยท EPAM Systems

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