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EI

3D Artist IV

eTeam Inc.
🇺🇸 United States
Remote
1 week ago
$60 – $65 / hour
  • Unity
  • Node.js

Not enough detail in this posting to match

Job Title: 3D Artist IV (Sr. Visual FX Artist)
Location: Remote
Duration: 6 months


Summary:
Create, implement, and optimize real-time visual effects for a AAA VR FPS title built by the BigBox team.

Job Responsibilities:
• Design and author particle systems, shaders, and post-process effects tuned for VR performance constraints
• Collaborate with Art Direction, Design, and Engineering to develop VFX that support gameplay readability and push visual fidelity on VR hardware
• Build and maintain VFX asset pipelines, including LOD strategies and GPU-efficient techniques specific to mobile VR rendering
• Contribute to the visual quality bar for the game's VFX across weapons, environments, and player feedback systems
• Author particle effects in Unity in close collaboration with Art and Engineering leads
• Profile and optimize effects to maintain frame rate targets while delivering cinematic look and feel of combat

Requirements:
• 5 years of real-time VFX experience in AAA game development
• Shipped at least one multiplayer FPS or action title
• Expert proficiency with Unity particle systems (VFX Graph or Shuriken) and shader authoring
• Strong understanding of GPU performance budgets and mobile/VR optimization
• Experience with node-based shader editors and custom shader development
• Ability to work embedded with engineering teams on rapid iteration cycles
• VR development experience preferred

Education/Experience:
• Bachelor's degree in design or related field preferred.

3D Artist IV · eTeam Inc.

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